Filed under: MDDN241

Concept ideas for 241

I have been playing around with metallic meshes and moss effects.

The moss effects have been coming out very nicely and will be keeping thoses in the animations.

The meshes however have been coming out badly. I cant get a nice chain effect going as it doesnt seem to look realistic. I have been playing around with plain metallic finishes and rust effects.

Talking to Byron we have looked at possibly pin pointing locations on a rust effect and 'growing' moss patches on it as a nice transition between the two different textures.

Concept 3 for MDDN241 Project 1

Concept_3
In this concept I looked at the idea of duplicating forms.

A form, for this example a cylinder, will be strangley manipulated to form a sphere. This is done by rotating the bottom part of the cylinder up and outwards creating an outer 'shell' around the original forms location. I got this idea from thinking about people walking between and around the split cow piece below.

The sphere can then move around a bit. 'Breathing' or vibrating to show that things are happening to it. It will be at this point that the sphere will begin to split apart, nearly pulling apart the whole form.

This can create more spheres or other forms. 

One potential idea is to just pull out different parts of the sphere to create a very unique spiky form.

I am unsure where to go from here though.

Concept 2 for MDDN241 Project 1

(download)
The idea behind this concept is changing the material from something strong and unnatural to somthing soft and very natural.

A metallic form, from the second image here, will begin suspended in space. This mesh like material is very strong and connected. It will be hard to manipulate this material in real life. The form should move about and change shape surreally. 

I would like the meshed form to shatter and explode like glass would. This is not something that the mesh would do naturally and therefore should be interesting to see happen. The idea that a solid connected form could shatter shouldnt happen.

Each of the shattered pieces of glass, a mix between strong and soft material, should fly away from the forms origin until they imbed themselves in the surrounding surfaces. Each piece will get stuck in the surfaces.

Finally each piece of glass should transform to a very natural material, such as moss. Moss is a natural material which is very soft and easily manipulated, a nice contrast to the starting material.